Dungeon Dice Monsters Part 5: Win Over MY Neko and Dog Friend

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Yami is in far worse shape than before. If he loses this game of Dungeon Dice Monsters against Duke Devlin, he will lose his chance at freeing Joey from being Duke's humiliated servant for the next week, and he will have to give up playing Duel Monsters and losing his "King of Games" title to Duke. The pressure is definitely on him, but there is very little he can do. With his previous moves, Duke built out a dungeon path that cut Yami off from building his any further. Yami has already had to make a few precious summons, leaving his remaining territory all but covered. Duke's words remind him that, with no space left, he can't summon more monsters, so if all his monsters get destroyed, there will be nothing to stop Duke from striking directly at Yami's Heart Points. And even though Yami has two Heart Points left against Duke's one, Duke has now summoned "Orgoth the Relentless", which carries a permanent power-boost effect that has already destroyed the only monster Yami had in Duke's territory.

Yami Yugi takes his next turn, moving one of his monsters towards the incoming attack—and both players know where that attack is coming from. With Duke's turn, he uses a teleportation combo built up in the previous turns to carry "Orgoth" a stone's throw from Yugi's Heart Points with just a few squares of movement. Yami uses his next turn to put all three of his monsters between "Orgoth" and himself. Duke closes in for the kill, boosting "Orgoth's" power further and then destroying Thunder Ball, the first of Yami's defenders.

It can't end like this. Yami Yugi uses his next turn to launch an attack against "Orgoth" with "Mighty Mage". However, Duke is fully aware of "Orgoth's" strength, and he uses a defense crest so that "Orgoth" does not lose all of his Hit Points. Not only does his monster survive, damage is deflected back at "Mighty Mage". Duke comes back on the next turn, activating "Orgoth's" ability enough to overcome "Mighty Mage's" high-level stamina. With a slash, "Mighty Mage" is destroyed, and Yami Yugi only has one monster left.

Duke yells at Yami Yugi to surrender, but Joey tells Yugi that he shouldn't give up. This is enough to get the cheerleaders to be aggressive on him, but at this point, Joey finally stands up for himself and shoves the cheerleaders away. Joey tells his friend he often got into similar situations at Duelist Kingdom, but he never gave up and that allowed him to turn things around. Yami Yugi claims this game is different, but Joey tells him that he can win if he can just trust himself. Yami Yugi is encouraged enough to continue the duel.

With so much riding on this turn, Yami throws his dice. He gets some extra Attack Crests, and he gathers them with all of the Attack Crests he has left in his Crest Pool. These six crests used together with "Knight of Twin Swords" allow Yami's knight to attack six times. With a rush, Yami sends his monster to strike down "Orgoth" for good. Duke counters right away by activating the ability of "Yaranzo", allowing him to trade in crests from his own Crest Pool to gain extra Defense Crests. The added reinforcements allow "Orgoth" to come back time and time again, and to Yami's shock, "Orgoth" blocks all six of the knight's attacks. With Duke's next turn, the giant monster's sword crashes down once again, and "Knight of Twin Swords" is destroyed.

The final hopes of Joey, Tea and Tristan have all collapsed, and they can only watch as Yami Yugi's next turn does nothing (he does not get any summon crests), and Duke sends "Orgoth" directly to attack Yami Yugi's Heart Points. With another attack, the second point is gone, and Yami Yugi has nothing to stop the last attack. Duke is assured of his victory, but surprise edges in when he sees that Yami Yugi hasn't given up yet. Duke calls him out on being so confident when there's nothing left for him to do. He can't summon any more monsters as there is seemingly no more room for him to dimension the dice. Yami Yugi takes his next turn, and with all his heart, he rolls his dice. With a thrill, he sees that he has gotten a Level-4 summon, but Duke protests that while it is a good roll, a summon can't be done since there is no room left.

However, Yami Yugi is unshaken and simply smiles, telling Duke he shouldn't be so sure, and Duke starts to become hesitant, demanding what that means. Yami Yugi states that there is always a way to dimension the dice, and no matter how it is done, you just have to believe. He loads his strongest die into the playing field to prove so. In the arena, the hologram of the die rises from a hemmed-in square, but as it starts to open, Duke sees what Yami Yugi knew already. Yami Yugi had no room to even have three open spaces in a row, but he did have six squares in a zig-zag pattern, and the cube is able to unfold perfectly into this last remaining room. Yami Yugi calls out his ace monster - "Dark Magician". Duke is shocked and angry that Yami Yugi was able to summon his favorite monster. Yami Yugi then uses the in his to move "Dark Magician" forward to where "Orgoth" is. With its full power, Yami Yugi's spellcaster leaps to the battle, blasting Orgoth with its magic and destroying it at last since it only had 20 Defense Points.

Duke is now furious to think that Yami Yugi not only escaped his clutches but also summoned his most powerful monster. But he still has one trick up his sleeve, and calls Yami Yugi's attention to the closed treasure chest that's been sitting on his field since the earlier stages of the game. He uses his next turn to move his "Dark Assailant" forward to the item, and the chest opens to unveil "". This item has the ability to use a monster as ammunition to destroy any opponent's monster. With "Dark Magician" gone, Yami Yugi will have absolutely no room for summoning monsters.

Before Duke is able to cast the effect of "Monster Cannon", Yami Yugi casts "Dark Magician's" ability of "Magical Hats". The spellcaster is hidden under one of four shuffled hats, but Duke only has one chance to get the shot right. With all his will, Duke picks hat on the left and fires. The impact crushes the hat instantly, but Duke's choice turns out to be wrong as another hat opens just after, revealing "Dark Magician". Duke is now in a panic, and he calls "Yaranzo" to fall back.

Yami takes his turn and rolls his dice, gaining extra Magic Crests for another casting of "Dark Magician's" power—Mystic Box. His monster is enclosed within one box, and "Yaranzo" is sealed in another. The box on Yugi's side is skewered with swords, but when the door on that box opens, Duke winces to see that "Yaranzo" was the one destroyed. Not only that, "Dark Magician" has switched places into the other box now appearing only a few squares away from Duke. There is nothing between them, and Yami Yugi calls out the attack. With one final call, the attack strikes home, and Duke loses his last Heart Point, winning Yami Yugi the game. Duke, shocked that he lost, bends forward with his head down.

"Yay! Yami won!" Aziza cheered and runs over to embrace him.

In The Break Room

"Yugi...I'm sorry that I made you and your two friends be drag into this." Duke apologized.

"It's okay. I kinda enjoyed your game and the tips that you taught me." Yugi said with a bright smile.

"Really? Thanks that means a lot. I mean-if it's alright to make us friends?" 

"Of course." Yugi said.

"At least we've got a friend since we gotten use to each other from the new game you've invented." Aziza said with a smile.

"That's true. We might have more adventures that will come along the way." Yugi said.

Au: Guys, you know i'm not starting over like 5 times in a row of the 2nd, 3rd, 4th, and 5th. This is my first time writing the 1st season. No more since its the last Yu-Gi-Oh book i'm writing. The next couple of chapters are the Virtual world, did you think I would forget? I hope you enjoy this and see you next time!


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