Description
Spying. Most people hear the word and instantly picture trench coats, shadowy figures, and martinis-shaken, obviously. A life balanced between glamorous danger and soul-crushing solitude. They imagine coded messages, lonely hotel rooms, and high-stakes drama worthy of a blockbuster. But beneath all that, they believe spies are heroes-those rare souls who get the chance to make a difference. The ones saving the world once, twice, sometimes before Friday's second cup of coffee. Once upon a time, Agent Quinn H. Underwood believed that too. That belief-noble, if a little naïve-is what carried him through training, stakeouts, and years of The Agency's soul-numbing bureaucracy. He dreamed of mattering. Of changing the world. Of being the sort of spy who got mentioned in the top-secret files no one was meant to read. Instead, he's spent most of his career behind a desk, proofreading mission reports and wondering whether pencil-pushing counts as heroism. Then The Director calls him in. Offers him something new: his own team. Naturally, Quinn is thrilled. Until he hears the catch. His new team? A group of criminals and renegades. Each one with a unique skill set... and a moral compass that spins wildly in the presence of authority. The kind of people The Agency would never hire officially-but might just need when things go off the books. Operation S.C.A.R. was once just a rumour-an idea whispered by the elusive Agent Frost before she vanished. Now, it's real. And Quinn is the one expected to make it work. A thief with trust issues. A hacker with a grudge. A con artist who may have conned their way onto the team. And an explosives expert who thinks 'safety protocol' is more of a suggestion. Quinn wanted to save the world. He just didn't expect them to be his weapon of choice. Still-one thing's becoming painfully clear: No one can trust a criminal. But who said that was a bad thing?
Cast of characters
