Description
In a game of secrets, trust is the most dangerous move. When twenty-year-old Elara Quinn-a broke, whip-smart writer with a talent for solving riddles and reading people-receives a cryptic invitation to compete in a mysterious challenge hosted by the enigmatic Order of the Enigma, she thinks it's just another weird, one-off puzzle gig. She doesn't expect Jameson Hawthorne to be there. It's been two years since the Hawthorne name was splashed across every headline, and even longer since Jameson stopped playing someone else's games. But when he's pulled into the Order's world of secret societies, deadly puzzles, and impossible stakes, the only rule is: trust no one. Especially the girl who's hiding something. As the challenges grow more dangerous and the secrets start stacking up, Elara and Jameson are forced to work together-but their alliance might be the biggest risk of all. Because in this game, everyone has something to lose... and the lies they tell may be the only thing keeping them alive.
Chapter 1
