Description
This is the Second Book after Wilting Violets We have new names, roles, and rules. Pieces of an old puzzle but not a board to fit them on, and we are working differently than before. For the first time, the Monsters that sit below our skin are allowed to claw to the surface-All to give this new game meaning, a game that is dark, bloody, sorrowful, and crazed. Last semester, the Primary rules set us apart, but this semester, we need each other to win. The game is simple. "She is on fire, and we lit the match." To draw out the evil hunting Violet, we will need a little help. We need spies, yes-men, and lackeys. They are but one step above our Claim, and life is about to get interesting. The Mastermind that hunts in darkness needs a boy that understands how to be soft. The Ruin that bathes in blood needs a boy to show him how far he may go. The Eerie that lurks in shadows needs a boy to his his antithesis. And the Voice needs a boy to wake him up from his nightmare. All in hopes that she will love them. But there is but a humor in this game, a double-edged sword if one will. Each Heir believes they can win and then walk away, and each chooses their boy to fix their broken parts. But it all so amused when the Divines choose wrong. Well, all except one.