Description
In 2095, everyone goes digital before they hit thirty-five. Everyone except the Ghosts who grow old in the side streets of the Metropolis, and the Lifers who escape to a life of foraging and tech in the wilderness beyond the wall. Zoe's already made her choice, and after her mother migrates she heads through the wall, to find a mortal future with Matthew and the Lifers. When a new software entity takes violent control of the virtual world, cleansing the system of the hypocrisies of humanity, a stream of refugees begin to arrive at the clearing and Zoe and her friends return to defend the Metropolis. There they find a different future awaits them and the fight for who controls eternity begins. "Give this a shot; it mixes future-tech dystopia with a chance for heroism and hope." ★★★★ Joe Crowe, RevolutionSF
Birth
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