anachronshades
molt•ing /məʊlt-iŋ/ v to cast or shed (feathers, skin, etc.) in the process of renewal.
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Dave's knowledge of the game from his spritehood made him quite aware of why he was in an unfamiliar house, with even more unfamiliar people.
“Game rule fifty-two.” Dave whispered under his breath. “A dual session rendered unplayable due to various circumstances will be reset upon completion. All living players will be taken into a universe, prior to playing the game, in which there is no occurrence of the aforementioned session. Depending on the situation, scratched sessions may experience a combination of the Alpha and Beta timelines.”
Of course, living things weren't to be prototyped into a sprite. Let alone an actual player.